WIP2 Necromancer
Came back to this project.
Sculpted in ZBrush
retopo in Maya
textures in Substance/Photoshop
Hopefully I'll find time to finish up this project some time in a not too far distant future.
Next part of the project will be rigging and some animations.
Sketchfab for wireframe and closer inspection. Some cliping may occur, but will favour rigging, and get solved by posing/animation.